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27 Game Reviews

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work on that English translation because without it your learning experience is unfinished in my eyes. The music was a brilliant choice, the graphics were crude but not horrible and the game was bad but obviously this is educational so it's no problem really. Brilliant concept, but if I can't understand it I can't learn. I appreciate the effort you put forth though

boring, not english which i understand to some extent but you honestly could've asked any programmer/artist on here to help you with that. Game lacks motivation, whacking shit isn't fun. But it had good graphics, except for the enimies they ruined the art style of the game by being so radically different.

awful, terrible art, more glitches than Big Rigs, literally garbage, i created a playlist called 'Garbage Games' just for this.

thank you.

5/5 :D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D::D:D:D:D:D:D:D:D:DD

honestly this game is bad, but it has a charm you just don't see in many games anymore, i like how glitchy it is, move over Getting Over It With Bennett Foddy, there's a new rage game out there. Thank you for creating this relic of the past.

now im poor

thanks a lot CASINOOOOOOOOOOOOOOOO

what really made me sad was when Jamie said "i hope we find him soon" after i got in the last room. It was than, after reading the news paper of course, i realized Jamie was never told the truth, my entire perception of this game changed.

good job.

the animation really isn't that bad and although the mechanics are simple and the gameplay repetitive it is a kids game and it is free so im not complaining too much. This game isn't meant for NG, but if i had a kid and needed him to shut up for five minutes i'd download this on my phone.

all the games you make are repetitive and instead of offering a challenge you instead recycle content and puzzles, this was never fun experience to review an 8B game, but now it's just cancer

Wish there was a mute SFX button, i also wish you would fix the arena mode companions so they would stop occasionally glitching out, i also you guys would've kept small updates going for a little longer, all in all this game is amazing and no other game has depicted Madness Combat in a better way than this but it still has its problem areas, and until they are fixed or at least acknowledged it will always be a shadow of what it could've been

The gameplay is boring due to how boring it is, options and settings are nonexistent, their isn't even a menu. The enemies fighting mechanics are scroll down the screen and multiply with every wave, eventually my game froze because so many sprites were on the screen it just couldn't take it, have them appear in random formations with five or six at a time don't just throw more and more at the player. The graphics are uninspired, i think I've seen those sprites in every vertical shooter.

All in all this game serves no purpose and shouldn't even be active on the portal, its unfinished, has no sound, has predictable graphics and doesn't even have a menu. At the very least a game should be able to begin, play, and end, yet due to bugs and a ridiculous enemy spawn this cant even accomplish that!

With that said i still encourage you to make games, i encourage you to learn from your mistakes, to a young developer what you feedback you earn from a failure can be far more important then whatever praise you get from a success . i recommend watching ExtraCredits on YouTube, their professional insight has helped me better understand games, and im sure that as a developer what you learn could be a literal game changer.

Never stop creating -Doctnik

I like helping others, probably why I'm training to be an MA. I love art just as much as people though, whether it be a song, film, story, or painting I'm one who appreciates all forms of creativity!
Keep on creating! Art matters! You matter!

David @DoctNik

Age 24, Male

Student MA

Phoenix JobCorps, got my HSE

Arizona, USA

Joined on 1/9/16

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